Physics has a lot of motion in it. Who wants to do calculations about stuff that just sits there? One of the fundamental rules of physics is that an object at rest stays at rest. This means that if an object is just sitting there, nobody wants to study the physics of it. -Pause for groans- Actually it means that for any object to move, a net force needs to act upon it. If you have some equal and opposite forces pushing on your car, it's not going to go anywhere. Once your car starts moving, however, you need a force to stop it, such as friction. If you hit a patch of ice in the road, there isn't any friction and your car isn't going to stop before it hits a few mail boxes.
Before I get to stuff like momentum and energy, you need to learn the basics of motion. One-dimensional motion is any movement that is in a straight line. This is useful for stuff that's dropped or moving along a ramp or other surface. First, let's discuss falling objects. Everybody has heard the story about Isaac Newton getting hit in the head with a falling apple and then figuring out gravity. Actually, he merely observed a falling apple. But how fast was that apple falling? Well, if it was falling from a 5 meter tree, it would have actually reached a speed of 22 mph, (disregarding the small effects of air resistance). How exactly did I find this out? Well, with 1-D physics.
First, I found the height of the tree (well, estimated it to be 5 meters tall). Then I just used a formula for how long something should take to fall, or:

Most physics is just a matter of thinking about what you already know, what you need to know, finding the right equations, and just plugging and chugging. This may sound boring, but there are some cool physics experiments out there. Ever wanted to drop something off of a really high up place? Maybe it's a guy thing. Here's an experiment to find the speed of an apple (or any object) dropped off various landmarks. (Note: This experiment requires Macromedia Flash 5 or higher. If you don't have this plugin, you can try the JavaScript Version) |